Game Connect

Results: 67



#Item
11E-commerce / Accounting software / Digital Insight / Mobile banking / EyeVerify / NCR Corporation / Bank / Apple Pay / Analytics / FinanceWorks

White Paper Innovation Mindset for Banks and Credit Unions: Stay Ahead of the Curve as Technology Changes the Game Digital innovations have been changing the way Americans interact, consume and connect. More and

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Source URL: www.digitalinsight.com

Language: English - Date: 2015-09-24 13:57:37
12Home video game consoles / Online game / Video game industry / Video game / Xbox Live / Xbox One / Xbox / Advertising / Electronic Arts / PC game / Grand Theft Auto V / Video gaming

DFC Intelligence » What Role Will Advertising Play in the $40 Billion Video Game Industry? , 4:15 PM Connect with DFCHigh Bluff Drive | Suite 200

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Source URL: www.dfcint.com

Language: English - Date: 2015-02-25 03:12:05
13Home video game consoles / Online game / Video game console / Xbox / Video game industry / PlayStation / Video game / Online console gaming / Massively multiplayer online game / PC game / Video gaming / Next Generation

DFC Intelligence » Online Console Gaming at the Tip of the Iceberg, 4:27 PM Connect with DFCHigh Bluff Drive | Suite 200

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Source URL: www.dfcint.com

Language: English - Date: 2015-02-25 03:12:06
14Video game publishers / Casual game / Video game / Electronic Arts

Exent Drives Game Innovation at the Casual Games Association Showcase for Casual Connect Seattle 2012   Exent Sponsorship and Distribution Development Fund to Help Spawn Innovation in Multi-Platform Game Development

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Source URL: www.exent.com

Language: English - Date: 2013-02-24 15:23:10
15Gaming / Behavioral economics / Software / Leisure / Gamification / Quantified Self / Achievement / Game mechanics / Gabe Zichermann

Robert Endo – Engagement Manager, Intrepid Data, LLC Gamification and Rewards Programs Utilizing the IoT November 2, 2015 Gamification What is it?

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Source URL: dw.connect.sys-con.com

Language: English - Date: 2015-11-12 11:12:11
16Technology / Mathematics / PSoC / Linear actuator / Stepper motor / Negamax / Servomechanism / Minimax / Servo / Actuators / Electrical engineering / Game artificial intelligence

6.115 Final Project Report James McCabe May 15, Introduction My project is a Connect Four robot that physically plays Connect Four against a human opponent. This means that the human player inserts their game piec

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Source URL: patrickmccabemakes.com

Language: English - Date: 2014-07-06 15:57:54
17

DFC Intelligence » Online Gaming on the Video Game Systems, 4:26 PM Connect with DFCHigh Bluff Drive | Suite 200

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Source URL: www.dfcint.com

- Date: 2015-02-25 03:12:06
    18

    DFC Intelligence » Challenges and Opportunities in the Online Game Market, 2:34 PM Connect with DFCHigh Bluff Drive | Suite 200

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    Source URL: www.dfcint.com

    Language: English - Date: 2015-02-25 03:12:05
      19

      Secret Squares The game can be played with 2 or more players. Take turns by connecting any two adjacent dots with a line. The object is to try and complete a box. If you connect two dots that completes a box, you put yo

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      Source URL: www.funorama.com

      - Date: 2014-02-20 12:18:48
        20

        DFC Intelligence » Digital Distribution Key to Online Game Market Growth, 4:35 PM Connect with DFCHigh Bluff Drive | Suite 200

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        Source URL: www.dfcint.com

        Language: English - Date: 2015-02-25 03:12:05
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